Goblins in the Mines: A 5th Level Adventure for 5th Edition

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Long ago, the area around Goldwell was ruled by the Blacksoot goblin tribe. They were led by a charismatic goblin wizard named Zappek who instructed them in the art of bomb making and magical construction. With their explosives and magical constructs, they were easily able to drive away all neighboring tribes and settlers. They were left mostly undisturbed until a dwarven mining expedition discovered a vein of valuable crystals and ore in the mountains at the heart of the Blacksoot territory. Over a handful of years, a bloody war was fought until the dwarves were finally able to drive the goblins out of their home and claim the prosperous mountains for their own. In the following years, the goblins made a few failed attempts to reclaim their homeland, but each time they were repelled by the dwarven defenders. When Zappek died, it was thought that the incursions would finally cease, but his son Zipzap decided to try something different. Over the course of a year, he and his goblin followers began to dig. They dug great tunnels beneath the mountain until they finally burst forth into the mine proper and attacked from below. The dwarven miners, unprepared for such an assault, were pushed out and driven from not only the mine, but from the town above as well. Now, the goblins have settled in and setup proper defenses. They refuse to let their home be taken from them again and are prepared to take on any who dare try to enter the town or mine. With no options left to them, the townsfolk of Goldwell have setup a transient camp along the road between Goldwell and Pryhurst. Their leader, Bruno Steelhammer, is willing to offer anyone the princely sum of 1,000 gp if they can drive the goblins out once and for all and reclaim the town for the dwarven mining guild.

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